From 16 January, Plein Theater is open as a Pop Up Gallery & Store, where the Dutch premiere of the 3D video simulation installation Event Horizon on view by artist Jaehun Park. Jaehun Park (born 1986, South Korea) is a digital sculptor, simulator and animator. Also on sale will be the artist's work and his book Real-time limbo. Besides the Gallery, Plein Theater sells artistic accessories in the Store, with sculptures created in collaboration with Studio Matusiak.
"Last year in April, we opened for the first time as a Pop Up Gallery & Store out of the need to recalibrate with the use of our space, within the impossibilities of our time. If we can't be a theatre venue, what can?
Jaehun Park is the third guest artist of the OUTSIDE IN programme, in which immersive art installations are at its heart. To run as a theatre with the impossible corona restrictions, we invited artists from Amsterdam East to create an interactive space in the theatre, with unique work that challenges contemporary dilemmas, and where a limited number of audiences can enter per time slot. So that we can safely open to the public." - Berith Danse, director Square Theatre
The Pop Up Gallery & Store in Plein Theater will be open every day from 12:00 to 17:00 until 1 February and can be visited in pre-bookable 20-minute time slots. Tickets are on sale at www.plein-theater.nl
JAEHUN PARK
Artist Jaehun Park (born 1986, South Korea) is a digital sculptor, simulator and animator. Park graduated with the Department of Painting (BFA, MFA) from Seoul National University, Master Artistic Research from the Royal Academy of Art, The Hague. Currently, Jaehun Park lives and works in Amsterdam East and Seoul.
In his work, he uses 3D computer-generated images to reveal manufactured reality in virtual space. His artistic research is mainly about the human impact on the earth's ecosystem caused by hyper-capitalism and humanity's endless desires. In his 3D simulation video, he deeply reflects on ordinary objects with capitalist allegory and the space associated with the ritualistic structure of advertising and consumerism in digital space. And these by-products of hyper-capitalist machine civilisation and simulated images of disaster unfold into the hellscape and post-apocalyptic landscape.
EVENT HORIZON (2021)
Event Horizon is a video work divided into five chapters. The video work begins with primitive rocks archived by the Geological Research Institute using 3D scanning technology.
The five storylines deal mainly with the relationship between the real and the virtual, global geopolitical conflicts, disasters and war, such as destroyed buildings in Syria and Palestine, a contaminated water tank in the Fukushima nuclear zone and a particle accelerator machine at CERN (European Organisation for Nuclear Research).
For this issue, Jaehun Park used 3D scanning and photogrammetry technology to bring the real object and landscape to virtual space. Video footage of drones containing a destroyed building in the GAZA Strip in Palestine, Syria, is transfigured into 3D structure by photogrammetry software, simulating the moment of bombing and explosions.
On the other hand, this video also simulates the movement of confetti, providing a metaphor for the glorious moment of winning and the fantasy of happiness. Through the scientific experimental machine called Large Hadron Collider (LHC) that transcends the power of God, Park tries to reveal the cosmic and sublime appearance of science that transformed into a religious moment. A hundred years later, on the post-apocalyptic landscape of Fukushima, electric surge poles continue to generate sparks on the deserted ground.
This simulates dark and painful historical disasters and wars through the movement of microscopic particles from the digital data of real objects, and uses visual illusions that deceive people to reveal the glory of capitalism.
3D Animation & Simulation: Jaehun Park
Sound Design and Composition: Ivo Bol
Sound Mastering: Jeff Carey